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(ɹoɹɹᴉɯ) ʞɹᴉʞ ˙ʇ sǝɯɐɾ uᴉɐʇdɐɔ ([personal profile] invicto) wrote2023-11-19 11:17 am

( duplicity ) app

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Name: Ricks
Age: 35
Contact: [plurk.com profile] extreminator; ricksroll @ discord
Timezone: UTC
Other Character(s): N/A


« « « IC INFORMATION


Name: James T. Kirk (mirrorverse)
Door: Door Pass

Canon: Star Trek AOS
Canon Point: After Star Trek: Ongoing issue #52 — Live Evil

Age: 29
Appearance: James stands at 6 feet tall, dark blond hair, blue eyes. He's pale and has a toned physique, and he sports a few scars on his body, the result of a few fights and assassination attempts. Most notably, he has a scar going down the left side of his face, long healed by now, a large phaser shot wound on his back, and some scarring on his hands. Like all mirrorverse Humans, James's eyes are sensitive to light.

History: The Star Trek mirrorverse is an alternate reality existing within canon, where Earth's history and the events leading to current times have happened in ways largely opposite to the main canon. Most of the galaxy is ruled by the Terran Empire, an oppressive military organization based on Earth, which bases all its principles and beliefs on Human supremacy, and that their supposed superiority allows them to go to whatever means necessary to conquer, subjugate and defeat any other species, particularly those that try to oppose them and bring them down. Humans are generally feared throughout the galaxy, and the few who have in the past escaped the Empire to attempt to join the Rebellion have been captured and swiftly punished and/or killed.
In this universe, James T. Kirk is the son of Winona and George Kirk, both Imperial Starfleet officers. His father died aboard the ISS Kelvin, during a failed mission to intercept and commandeer the Narada, a Romulan mining ship that emerged in Imperial territory. George Kirk died in disgrace in the eyes of the Terran Empire, and Winona went on to continue scientific work for the Empire, leaving James left to fend for himself with his stepfather back on Earth. After a largely miserable childhood, he took the first opportunity he got to get away, and as soon as he was old enough, applied to the Academy. Despite his name carrying a negative weight, he excelled at every subject, and soon was assigned a position on a starship.
Initially, he made it to First Officer of the ISS Enterprise, the flagship of the Empire, and quickly rose to Captain. Both positions were earned by assassinating the previous officer; in case of the captaincy, that was Christopher Pike. However, hellbent on revenge and reclaiming respect to his family's name, James went on a manhunt for Nero, the Captain of the Narada, and after finding and killing him, he was quickly betrayed by his own First Officer, Spock, who shot him in the back and left him for dead, taking the Enterprise from him.
He survived just narrowly, hiding for a while as he recovered and plotted the retrieval of his ship and crew. He hired Harry Mudd to obtain resources he needed to reclaim his ship, but after he had what he wanted, he killed him, and headed to Qo'noS. There, he came face to face with Singh and Jim Kirk from an alternate reality, learning that he too was seeking to recover his own ship. James agreed to work together and even promised there would be no killings, but as soon as he beamed onto the bridge of his ship, he killed Spock and took back the chair. Soon the USS Enterprise dropped out of warp, with Ensign Pavel Chekov in command. James's doppelgänger attempts to convince Chekov to surrender peacefully, but the mirrored version of McCoy, who was also aboard with Chekov, murders the ensign, pledging his allegiance to Kirk. After each crew is returned to their respective ships, James tries to destroy the USS Enterprise, but Singh intercepts with the SS Botany Bay, forcing James to redirect his attention to it and allowing the crew of the USS Enterprise to make their way back to their own reality.
A quick rundown of the comics issues where he features can be found here.

Personality:
Positive Trait: Ambitious
James is an incredibly driven individual. From a young age, he has always focused on his goals and has gone to whatever lengths necessary to achieve them. He's a fighter and a survivor in many ways, and even when all odds are stacked against him, he will always force himself to get back up and keep going, pushing for what he wants, working towards his objectives, whatever they may be at the time.

Whether it was joining the Academy, rising the ranks, seeking revenge in the name of his father or even reclaiming his ship, when he sets his mind on an objective he is laser-focused and nearly unstoppable. His high intelligence serves him well in this regard, as well as his charm and persuasion. He knows all too well the tools he can use to his own advantage, and he has no moral or ethical qualms that he struggles with. Virtually nothing is beyond his reach, that's what he believes anyway.

Negative Trait: Duplicitous
A charming individual, James has an innate ability to persuade people into doing what he wants. In his pursuit for power and control, he will lie, deceive and manipulate whoever he must in order to get from them what he wants. He is scheming and calculating, almost always having an ulterior motive or ultimate goal that he rarely shares with anyone, if ever, and often only revealed once he actually succeeds in gaining the upper hand and securing what he wants, with no chance of losing.

He is incredibly charismatic and he knows how to play a role when needed. He can ingratiate himself easily to others, and make them believe that his intentions are genuine, even going so far as to agreeing to terms that he has no intention of seeing through. He manages to earn Mudd's trust, only to kill him as soon as he gets from him what he wants, and to reclaim his own ship, he even goes so far as to promise that he won't murder anyone during the mission with his doppelgänger, only to break that promise as soon as he's back on the bridge of his own ship, and even later when he attacks the USS Enterprise and actually succeeds in destroying the SS Botany Bay.

Negative Trait: Ruthless
From a young age, James has been familiar with violence. Not having ever experienced a nurturing environment growing up, he quickly learned that his was a violent, unforgiving world, and that if he didn't adapt to that, he wouldn't survive.

But with time, he's learned that he actually enjoys indulging in violence, and lacking any moral compass, he doesn't bother holding back either. He's not rampant or careless, and even when he kills someone it's with a goal in mind, but he certainly doesn't hesitate to do so. In some cases those murders might not have even been necessary: when he killed Mudd because the man, a traitor, might have been captured later and revealed that James had contracted him, or when he shot Spock just so he could cement his place as Captain of the ISS Enterprise again. He is fundamentally a cruel man, as well comfortable with torture as a means to punish and coerce people, and even death and destruction on a larger scale for his own personal gain, as well as furthering the interests of the Empire.

Negative Trait: Arrogant
Like all dedicated officers serving the Terran Empire, he believes Humans to be the superior race, and that all others should live to serve them, or die if they refuse to do so. He will often think of others as inferior to him, and that he has a claim to greater things, or more rights than other people, a belief instilled in every Terran.

And even though he is a dedicated Captain for the Terran Empire, he also does believe to be above them on occasion. He's arrogant enough to think that his own objectives can and will go above the principles of the Empire, and that he has the superiority to decide what to do on any given situation, even when those decisions go against the orders of the Empire. Like when he disregarded Imperial orders and hunted down Nero and killed him, for the simple motive of personal revenge. Not unlike his Starfleet counterpart in that aspect, this has gotten James into some trouble with the Empire, though his genius and unforgiving cruelty are traits that the Empire values immensely, even if he might be something of a loose cannon they have trouble controlling at times.

Powers and Abilities: James has no superhuman powers or abilities, however he does have exceptional skills. He's extremely intelligent and excels at problem solving, and he has a unique capacity for memory— not going so far as saying it's photographic/eidetic, but he remembers a lot of small details, and doesn't easily forget information, both important and seemingly innocuous.

He also has above average stamina and is stronger than what may appear to most, and he is extensively trained in a variety of fighting disciplines, Terran or otherwise: close combat, hand to hand and weapons. He's especially fond of knives and daggers, and he is a proficient marksman with a wide variety of energy beam and projectile weapons (mostly the former, due to availability where he's from). He's also a trained pilot, although mostly used to air crafts rather than land vehicles.

He's had extensive survival training, as well as torture training, against both physical and mental torture techniques. He's strong both in mind and body to any inflicted pain, and he has some solid knowledge on how precisely to cause pain without fatally wounding his victim.

Inventory: Comm device
Phaser
Personal dagger

Samples: TDM | sample | sample